August 2010

Titled: “title”

On Wed, Aug 25, 2010, Jay McGavren wrote:
> Hey, I notice the title of my talk appears to be "Programmer Analyst".
> (Which is funny, since that also happens to be the title of my
> job.  I'm guessing I made a mistake on the talk submission
> form. :)
>
> Could you change it to something more exciting, like "Ruby on Android
> with Ruboto"?  :)
>
> -Jay

Ha, funny. It’s been fixed. You know, the field “title” was a bit
vague. You weren’t the only one to do that. Somehow I didn’t catch
it was a job title. I was a bit curious how it related to the talk!
;)

Cheers,
Marty

general

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Networked Drawing Canvas in DRb

In honor of Why The Lucky Stiff’s contributions to the fun side of the Ruby community, whyday.org includes a challenge to “see how far you can push some weird corner of Ruby”. I can think of few corners of Ruby that are weirder (or more fun) than DRb.

Distributed RuBy (DRb) is, in my opinion, the most underrated portion of the Ruby standard library. It lets you take a Ruby class and network-enable it with almost no additional code (and without modifying the original class). Back in 2006 when I was considering whether to learn Ruby or not, I took one look at DRb and realized that a language that made such things possible was probably a language worth knowing.

I made this screencast to show off how powerful DRb is, and how easy it is to get started. We create a simple drawing canvas in Tk, then use DRb to network-enable it and draw to it from a 4-line client. We finish with a Ruby client that runs on Android via the Ruboto environment. And along the way, we cover a little basic security to help keep you safe (this is a network app, after all).

Here’s the complete code for the server:

require 'tk'
require 'drb'

$SAFE = 1

canvas = TkCanvas.new(:width => 800, :height => 600)
canvas.pack

class RemoteCanvas
  def initialize(canvas)
    @canvas = canvas
  end
  def circle(x, y)
    TkcOval.new(@canvas, x, y, x + 40, y + 40)
  end
end

DRb.start_service("druby://192.168.0.100:9000", RemoteCanvas.new(canvas))

canvas.mainloop

Here’s our (tiny) sample client:

require 'drb'
DRb.start_service
canvas = DRbObject.new(nil, "druby://192.168.0.100:9000")
canvas.circle(300, 400)

And here’s the complete touchscreen client for Ruboto:

require "ruboto.rb"
confirm_ruboto_version(4, false)
java_import "org.ruboto.embedded.RubotoView"

require 'drb'
DRb.start_service

$activity.start_ruboto_activity "$druby" do

  setup_content do
    @service = DRbObject.new(nil, "druby://192.168.0.100:9000")
    RubotoView.new($druby)
  end

  handle_touch_event do |event|
    @service.circle(event.get_x, event.get_y)
  end

end

Enjoy, and of course feel free to post questions and comments below. And if you’re looking for your own way to celebrate WhyDay, why not pick your favorite library and network-enable it?

android
development
ruby

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Making You Happy

“Do Ophelia!”

“Please do Tigerlily!”

…came the encore requests from rapt audience members at the Natalie Merchant concert. And with the kind but commanding tone of someone who knows how to work a crowd, Natalie responded:

“To those of you asking for particular songs, don’t worry, we have something planned. But that makes us feel bad, because we might not know how to do the songs you ask for.” [I assume she meant the ensemble of 8-odd strings, woodwinds, etc. onstage, because I doubt she herself had forgotten the lyrics to “Ophelia”.]

“But this is our promise to you - we’ll make you happy.”

I think that’s a good model for every request, whether you’re asking someone to paint you a painting, code you an application, or sing you a song: Tell them the bare minimum to make you happy. Let them figure out the details, in a way that utilizes their strengths (which they know better than you). Instead of getting a clumsy interpretation of what you were imagining, you may find you’ve commissioned a work of art.

development

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Ruboto On Acid - Multitouch

Ruboto 0.3 added TouchListener to its event handlers. Here’s my experiment with adding multitouch input to the Ruby On Acid demo…

When it starts up (or the factory resets), all attributes are controlled by an ExampleFactory, meaning they’ll randomly be assigned to LoopFactories, SineFactories, RandomWalkFactories, etc. Touch the screen, though, and control of the drawing x/y position will be given to the touchscreen. Touch in a second place, and control of random attributes will go to your second finger: r/g/b channel, opacity, width, or height.

Continue Reading »

android
development
ruby

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