jay@MIDORI:F:workzyps $ rgrep TODO . .design.txt: Address all TODO items. .design.txt: //TODO: Draw GameObjects with trails! .design.txt:# //TODO: If the difference is greater than the number of milliseconds per cycles, skip frames. .design.txt: //TODO: Consider whether to test if this object is destroyed first. .sourcenetsourceforgezypsactionsapproachaction.java: //TODO: Goes in wrong direction when adjusting from a 315 degree velocity angle to a 90 degree target. .sourcenetsourceforgezypsviewsbasicgraphicview.java: //TODO: Clear the canvas. .sourcenetsourceforgezypssimulation.java: exception.printStackTrace(); //TODO: Determine whether to do anything else here! .sourcenetsourceforgezypssimulation.java: //TODO: If the difference is greater than the number of milliseconds per cycle, skip frames. .testnetsourceforgezypsenvironmenttest.java: //TODO: Add environmental factor. .testnetsourceforgezypsactionsapproachactiontest.java: //TODO: Make it so you don’t have to. (Or do you already not have to?)