Jay McGavren's Journal

2007-11-24

Hmmm…

		#Clear the background on the buffer.
		graphics_context.rgb_fg_color = Gdk::Color.new(0, 0, 0)
# 		buffer.draw_rectangle(
# 			graphics_context,
# 			true, #Filled.
# 			0, 0, #Lower-left corner.
# 			@width, @height #Upper-right corner.
# 		)

turn_chase_noerase.png

Or…

		@view = TrailsView.new(
			:width => options[:view_width],
			:height => options[:view_height])#,
			<strong>:trail_length => 100</strong>
		)

turn_flee_100.png

push_pull_100.png

Definitely gonna put no-erase and trail length options into the GUI. Hell, add a few effects, and it might be time to open an exhibition.

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