Jay McGavren's Journal

2010-01-16

Jemini Tutorial (Part 2 of 2)

In Part 2 of our tutorial, we’ll create some enemies for our player to fight. We’ll set up collision detection, use timers to make a pretty fading effect, and set up a custom manager to coordinate enemy movements and shooting.

Be sure to visit jemini.org for help on starting your own game!

You can view part 1 here.

Jemini Tutorial (Part 2 of 2)

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