Why I'm miserable right now...
4gl isn’t catching blatant errors (like number of arguments when opening a cursor) at compile time. (Hopefully they all get caught before production…)
I have to commit my buggy code into SCCS if I want %C% replaced with line numbers in my error statements.
I have to manually check code back out after each commit, at which point the file is changed, so my editor reloads it. I lose my place each time.
Read more...Diana has had the Tivo recording any program with “Egypt” in the title. I now know more about the pharaohs than anyone who doesn’t live in North Africa should.
On the positive side, the “Comedy - Standup” wishlist is da bomb.
Read more...I’m actually starting to get excited about this replay editor they’re including in Halo 3. From the description I heard on the 1up Yours podcast, I’ll be spending quite a lot of time playing with it.
Now, the question remains: will the damn networking actually work?
Read more...Ka-FOOOOM!
Bomberman Live is so %$#@%$@#%$@#%$#@%$#@%$#@%#@ing awesome! It’s very nice not to have to gather 4+ people and their SNES controllers at one house.
Of course, we’re still plagued by the connection issues we’ve always had on XBox Live games. At least we confirmed last night that persistence pays off when trying to establish a session.
Read more...It would be a lot easier to tolerate working in this spaghetti Informix 4GL code and hand-coded SQL if I was not familiar with Active Record.
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