Rock Band...
We ordered ourselves the full Rock Band set for our anniversary… Diana’s sitting here positioning her tattoos in the character editor as I write.
There’s just something eerie about watching a tattoo slide around on someone’s skin…
Read more...Cubes...
My toy office, now with copy center and Annoying Co-Worker Who Can’t See I’m Wearing Headphones(tm)!
Read more...The Visual Display of Quantitative Information...
My Christmas present from Dad finally got in at the book store, and he handed it to me as soon as we were off the plane. (Dad also ordered a second copy for himself.) It’s about presenting information for rapid consumption, and Tufte practices what he preaches; I took in all the key points on the flight home. (I’ll be keeping it around for reference, of course.)
Read more...Rock Band...
I can’t believe I actually want this. I never touched Guitar Hero, and I suck at DrumMania. But it’s fun as hell. You get a room full of people, and they’ll all be able to participate, even if it’s just holding up lighters, singing backup, or jeering. Now, how to justify that $200 price tag to myself?
Read more...Marriage...
Wedding ceremonies suck. They don’t bore me as much as they used to, though, because it’s an interesting window into the bride and groom’s relationship. This is arguably one of the most stressful moments of their entire lives, and you can watch them either silently try to maintain composure, or support each other through it. (Nate and Kara did the latter.)
Wedding receptions rock. Especially after the relatives are gone and the people who are there to party take over the floor.
I learned a lot about my friends’ significant others this trip, and left with favorable impressions. I think my friends are going to treat them right, and be treated right in return.
Just received a (heavily Christian) e-card last night saying Chihiro is getting married this week. We wanted to attend, but at this rate we’ll barely be able to get them a gift. I’m not gonna let this event pass by without recognition, dammit.
Holy crap, my anniversary is coming up. Gotta figure out what we’re gonna do.
Read more...Fluxx...
Glen and April broke this out at Dad’s. It’s Uno for big kids, with constantly changing rules. If you play well you can not only deny your opponents the win, you can do it in ironic and knife-twisting ways. Just ordered our set off Amazon.
Read more...Back from Omaha safe and sound. Congratulations, Nate and Kara!
I want to write more on friends, family, Rock Band, Fluxx, alcohol consumption, and a slew of other topics, but that will have to wait until I have some actual free time.
Read more...So, Xbox LIVE Arcade...
So, Xbox LIVE Arcade is now home to not one, but two really cool marble maze games, one being Switchball which is more methodical and puzzle like, and the second being Marble Blast Ultra which is more race oriented. Marble Blast isn’t particularly appealing graphically, but it’s a good showcase for the Torque graphics engine. Switchball has excellent physics and allows for real creativity in how you solve puzzles. Both games have a great deal of my attention lately, and are well worth the $5-$10.
Read more...Best show title I have ever seen on Diana's Tivo:
When Surgical Tools Get Left Behind… 2.
Read more...Thread.pass...
zyps_demo is locking up the interface so that it won’t respond to window close events until the demo is done. The zyps executable itself will presumably lock up as well. But via a Google search, Alex Fenton has (inadvertently) helped me out a second time…
"using Wx::Timer + Thread.pass + evt_timer inside App#on_init seems to work well on OS X (dev, not 0.0.39), GTK (both) and Windows (both)."
The problem is present in my brief wxRuby test as well, so here’s a revised version of that, which plays much nicer…
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