Here's a game I'd play...
Wiimote and nunchuk attachment required. (I haven’t used either extensively, so I may be assuming they’re more capable than they are…)
Each control represents one of your arms, which you can position/wave wherever you like. Press a trigger to close a fist on that arm, release it to open the fist. Contact an object with a closed fist to punch it. Close a fist while in contact with an object to grab it and wave it around. Open a fist while holding an object to release it/throw it.
“Object”, by the way, can be a chair, gun, enemy, or whatever else. “Wave it around” can mean use it as a shield, toss it into an enemy, or throw it off a rooftop. This can lead to lovely mechanics like picking up an enemy, smacking him a few times with the chair in your other hand, using him as a human shield against a few bullets, and finally tossing him headlong into the guy that’s firing at you.
Ah, gets my adrenaline pumping just thinking about it. Substitute robots for people if you don’t want an M rating.
Read more...ur doin it wrong
see more crazy cat pics
So it goes like this...
Environment1 EnvironmentServer observes Environment1 Environment2 EnvironmentClient observes Environment2 Add Object1 to Environment1 Environment1 notifies EnvironmentServer of new Object1 EnvironmentServer sends Object1 to EnvironmentClient EnvironmentClient adds Object1 to Environment2 Environment2 notifies EnvironmentClient of new Object1 EnvironmentClient sends Object1 to EnvironmentServer
Screeeeee… Hold the phone. I just created a loop of object additions there.
The problem is that Environments are set up to notify their observers whenever an object is added, even if it came from that observer.
What I need is an entirely different model. Something that monitors the difference between two Environments, and then does the needed steps to synchronize them. Like a diff or an rsync or something.
I need to draw some diagrams or browse some source code or something, ‘cause an elegant solution eludes me.
Read more...D bought herself a new toy today...
Read more...Qoop's printed version of this journal arrived yesterday...
What I wish was different: -Carriage returns for lists (like this one) all got wrapped. -No comments; I didn’t realize they’d been left out until I was reading the book. -Some page headers mis-aligned. -Date format on cover; I could have fixed it via their import wizard but didn’t. -A dedication page or something; it launches right into content on the first page.
But overall, I’m extremely pleased. It’s less than ready for sale in Barnes and Noble, but it’s more than a simple printout. My photo thumbnails are all there, my impressions of Arizona from when I first moved here, my screenshots from Zyps development, even my entry from the night I first met my wife.
This is something I can leave behind for my grandkids to read. Makes me wish I’d been blogging for longer than 5 years.
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