So, Xbox LIVE Arcade...
So, Xbox LIVE Arcade is now home to not one, but two really cool marble maze games, one being Switchball which is more methodical and puzzle like, and the second being Marble Blast Ultra which is more race oriented. Marble Blast isn’t particularly appealing graphically, but it’s a good showcase for the Torque graphics engine. Switchball has excellent physics and allows for real creativity in how you solve puzzles. Both games have a great deal of my attention lately, and are well worth the $5-$10.
Read more...Best show title I have ever seen on Diana's Tivo:
When Surgical Tools Get Left Behind… 2.
Read more...Thread.pass...
zyps_demo is locking up the interface so that it won’t respond to window close events until the demo is done. The zyps executable itself will presumably lock up as well. But via a Google search, Alex Fenton has (inadvertently) helped me out a second time…
"using Wx::Timer + Thread.pass + evt_timer inside App#on_init seems to work well on OS X (dev, not 0.0.39), GTK (both) and Windows (both)."
The problem is present in my brief wxRuby test as well, so here’s a revised version of that, which plays much nicer…
Read more...This is a test post...
This is a test post from my Jott journal link. listen
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