Remember those kamikaze guys with the bombs in Serious Sam? Well, that’s what my Halo technique has been reduced to.
EEEEEYYYYAAAAAAARRRRRRGGGGGGHHHHHHThoom!
I rush the crowd of Brutes (I counted at least a dozen) and their #$@!@##$@ tank, toss my two grenades (bad guys fly every which way), and then kill as many as I can with my assault rifle before I’m shot from 3 sides at once. (It takes the AI a moment to realize that I actually am being that stupid.) Respawn at Diana’s sniper nest (with 2 new grenades), repeat.
Read more...I’ve allowed myself to be sloppy, just because my predecessor was sloppy. It’s starting to bite me in the ass.
No more. This software will be rewritten and refactored until I can sleep soundly at night. I don’t care whose toes get stepped on.
Read more...wxRuby: Painting a device context...
We pass Wx::Window#paint a block which will be called with a device context to paint on. Then we hook this into Wx::Window#evt_paint so it’s called whenever a repaint is needed.
This is a bit simpler than Ruby-Gnome2 so far…
Read more...Lazy Google...
Made a slight improvement to the standard Google “Google Bookmark” bookmarklet (boy, there’s a mouthful)… It quotes the current selection and uses it as a description, a la Lazy Sheep for del.icio.us.
Thanks to John Resig and Niall Kennedy.
Read more...Diana and I spent a good part of last night playing Halo 3 on Legendary with the Thunderstorm skull enabled… A narrow passageway with 10+ heavily-armed Brutes is not a funny thing. The sound of Spiker rounds clanging off the walls over and over is now permanently etched in my brain.
Read more...